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- <shadowMap>
- <RenderState>
- <AlphaBlendEnable>False</AlphaBlendEnable>
- <AlphaTestEnable>False</AlphaTestEnable>
- <ColorVertex>False</ColorVertex>
- <SpecularEnable>False</SpecularEnable>
- <NormalizeNormals>False</NormalizeNormals>
- <CullMode>None</CullMode>
- <Lighting>False</Lighting>
- <FillMode>Solid</FillMode>
- <DitherEnable>False</DitherEnable>
- <ZEnable>False</ZEnable>
- <ZWriteEnable>False</ZWriteEnable>
- <TextureFactor>0xFF888888</TextureFactor>
- </RenderState>
- <TextureStageState Stage="0">
- <LightEnable>False</LightEnable>
- <ColorOp>SelectArg1</ColorOp>
- <ColorArg1>Tfactor</ColorArg1>
- <AlphaOp>Disable</AlphaOp>
- <AddressU>Wrap</AddressU>
- <AddressV>Wrap</AddressV>
- </TextureStageState>
- <TextureStageState Stage="1">
- <ColorOp>Disable</ColorOp>
- <AlphaOp>Disable</AlphaOp>
- </TextureStageState>
- </shadowMap>